//给你一个 m x n 的矩阵 board ,由若干字符 'X' 和 'O' ,找到所有被 'X' 围绕的区域,并将这些区域里所有的 'O' 用 'X' 填充
//。
//
//
//
//
// 示例 1:
//
//
//输入:board = [["X","X","X","X"],["X","O","O","X"],["X","X","O","X"],["X","O","X"
//,"X"]]
//输出:[["X","X","X","X"],["X","X","X","X"],["X","X","X","X"],["X","O","X","X"]]
//解释:被围绕的区间不会存在于边界上,换句话说,任何边界上的 'O' 都不会被填充为 'X'。 任何不在边界上,或不与边界上的 'O' 相连的 'O' 最终都
//会被填充为 'X'。如果两个元素在水平或垂直方向相邻,则称它们是“相连”的。
//
//
// 示例 2:
//
//
//输入:board = [["X"]]
//输出:[["X"]]
//
//
//
//
// 提示:
//
//
// m == board.length
// n == board[i].length
// 1 <= m, n <= 200
// board[i][j] 为 'X' 或 'O'
//
//
//
// Related Topics 深度优先搜索 广度优先搜索 并查集
// 👍 489 👎 0
/*
* 130 被围绕的区域
* 2021-03-16 18:49:31
* @author oxygenbytes
*/
#include "leetcode.h"
//leetcode submit region begin(Prohibit modification and deletion)
class Solution {
public:
int m, n;
int dx[4] = {-1, 0, 1, 0};
int dy[4] = {0, 1, 0, -1};
void solve(vector<vector<char>>& board) {
if(board.empty() || board[0].empty()) return ;
m = board.size(); n = board.size();
for(int i = 0;i < n;i++){
if(board[i][0] == 'O') dfs(board, i, 0);
if(board[i][m-1] == 'O') dfs(board, i, m - 1);
}
for(int j = 0;j < m;j++){
if(board[0][j] == 'O') dfs(board, 0, j);
if(board[n-1][j] == 'O') dfs(board, n-1,j);
}
for(int i = 0;i < m;i++){
for(int j = 0;j < n;j++){
if(board[i][j] == 'S'){
board[i][j] = 'O';
}else if(board[i][j] == 'O') board[i][j] = 'X';
}
}
}
void dfs(vector<vector<char>>& board, int x, int y){
if(x >= 0 && y >= 0 && x < m && y < n){
if(board[x][y] == 'O'){
board[x][y] = 'S';
for(int i = 0;i < 4;i++){
dfs(board, x + dx[i], y + dy[i]);
}
}
}
}
};
//leetcode submit region end(Prohibit modification and deletion)